The Fantasy Card Thread was destroyed in the tapatalk merge
But this thread wasn't
Moderator: Doug
Re: The fantasy card thread was destroyed in the tapatalk merge
"Lift not my head from bloody ground,
Bear not my body home,
Bloody Memento
BR
Artifact (R)
As an additional cost to cast Bloody Memento, sacrifice a creature.
At the beginning of your upkeep, choose one —
• You draw a card and you lose 1 life.
• Bloody Memento deals 1 damage to any target and you gain 1 life.
For all the earth is Roman earth
And I shall die in Rome."
Dominaria United
2{W/U}{R/G}
Legendary Enchantment (M)
At the beginning of your precombat main phase, untap all lands you don't control. Then each of your opponents activates a mana ability of each land they control. Those players lose all unspent mana and you add the mana lost this way.
Bear not my body home,
Bloody Memento
BR
Artifact (R)
As an additional cost to cast Bloody Memento, sacrifice a creature.
At the beginning of your upkeep, choose one —
• You draw a card and you lose 1 life.
• Bloody Memento deals 1 damage to any target and you gain 1 life.
For all the earth is Roman earth
And I shall die in Rome."
Dominaria United
2{W/U}{R/G}
Legendary Enchantment (M)
At the beginning of your precombat main phase, untap all lands you don't control. Then each of your opponents activates a mana ability of each land they control. Those players lose all unspent mana and you add the mana lost this way.
-
- "I don’t believe that we will lose life or have to discard cards ourselves."
- Posts: 4489
- Joined: Nov 30, 2019
Re: The fantasy card thread was destroyed in the tapatalk merge
Although it would be funny for a card named 'Bloody Memento' to have the typeline 'Artifact - Blood Clue'
Re: The fantasy card thread was destroyed in the tapatalk merge
Horseshoe Crab Blood
0
Artifact — Blood Treasure
Horseshoe Crab Blood is blue.
i need more poetry or whatever
0
Artifact — Blood Treasure
Horseshoe Crab Blood is blue.
i need more poetry or whatever
-
- her skirt got quite a lot smaller,
but her heart is still the same
size it was before - Posts: 12359
- Joined: Jun 13, 2018
Re: The fantasy card thread was destroyed in the tapatalk merge
"Is football playing
Along the river shore,
With lads to chase the leather,
Now I stand up no more?"
Ay, the ball is flying,
The lads play heart and soul;
The goal stands up, the keeper
Stands up to keep the goal.
Along the river shore,
With lads to chase the leather,
Now I stand up no more?"
Ay, the ball is flying,
The lads play heart and soul;
The goal stands up, the keeper
Stands up to keep the goal.
Re: The fantasy card thread was destroyed in the tapatalk merge
"Is football playing
Mage Tower Mascot
1{G/B}
Creature — Pest (R)
When Mage Tower Mascot attacks and isn't blocked, sacrifice it. When you do, search your library for a card, put it into your hand, then shuffle.
When Mage Tower Mascot dies, you gain 1 life.
1/1
Along the river shore,
Shoreline Crawler
1UW
Creature — Homarid (C)
As Shoreline Crawler enters the battlefield, if you control an equal number of Plains and Islands, it enters the battlefield with an additional +1/+1 counter on it.
3/3
Mage Tower Mascot
1{G/B}
Creature — Pest (R)
When Mage Tower Mascot attacks and isn't blocked, sacrifice it. When you do, search your library for a card, put it into your hand, then shuffle.
When Mage Tower Mascot dies, you gain 1 life.
1/1
Along the river shore,
Shoreline Crawler
1UW
Creature — Homarid (C)
As Shoreline Crawler enters the battlefield, if you control an equal number of Plains and Islands, it enters the battlefield with an additional +1/+1 counter on it.
3/3
Re: The fantasy card thread was destroyed in the tapatalk merge
thanks but i can't feel like i've designed a very similar card to this in the pastBlissful wrote:I like it
Re: The fantasy card thread was destroyed in the tapatalk merge
With lads to chase the leather,
Herding Hound
WG
Creature — Dog (U)
When Herding Hound attacks, you may pay {W/G}. When you do, target creature defending player controls must block target attacking creature you control.
2/3
Now I stand up no more?"
Stand Up
WB
Instant (U)
Untap target creature. It gains deathtouch and first strike until end of turn.
////
Sit Down
3WB
Instant
Destroy target creature.
Herding Hound
WG
Creature — Dog (U)
When Herding Hound attacks, you may pay {W/G}. When you do, target creature defending player controls must block target attacking creature you control.
2/3
Now I stand up no more?"
Stand Up
WB
Instant (U)
Untap target creature. It gains deathtouch and first strike until end of turn.
////
Sit Down
3WB
Instant
Destroy target creature.
Re: The fantasy card thread was destroyed in the tapatalk merge
Ay, the ball is flying,
Evil-eye (I) of Vesuva
2UU
Creature — eye (I) (M)
Flying
When you cast Evil-eye (I) of Vesuva, your opponents reveal their hands until end of turn.
You may have Evil-eye (I) of Vesuva enter the battlefield as a copy of any creature card in your opponent's hands, except it has flying and is a blue eye (I) in addition to its other types and colours.
3/4
The lads play heart and soul;
Heart and Soul
W
Instant (C)
Choose one or both —
• Target creature you control gets +1/+1 until end of turn.
• Create a 1/1 white Spirit creature token.
Evil-eye (I) of Vesuva
2UU
Creature — eye (I) (M)
Flying
When you cast Evil-eye (I) of Vesuva, your opponents reveal their hands until end of turn.
You may have Evil-eye (I) of Vesuva enter the battlefield as a copy of any creature card in your opponent's hands, except it has flying and is a blue eye (I) in addition to its other types and colours.
3/4
The lads play heart and soul;
Heart and Soul
W
Instant (C)
Choose one or both —
• Target creature you control gets +1/+1 until end of turn.
• Create a 1/1 white Spirit creature token.
Re: The fantasy card thread was destroyed in the tapatalk merge
The goal stands up, the keeper
Mage Tower Keeper
1WG
Creature — Centaur Shaman (R)
Reach
Mage Tower Keeper can block an additional creature each combat.
Magecraft — Whenever you cast or copy an instant or sorcery spell, Mage Tower Keeper becomes indestructible until end of turn.
2/4
Stands up to keep the goal.
Monumental Save
1UW
Instant (R)
Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
At the beginning of your next upkeep, if your life total is 1, gain 1 life and take an extra turn after this one.
Mage Tower Keeper
1WG
Creature — Centaur Shaman (R)
Reach
Mage Tower Keeper can block an additional creature each combat.
Magecraft — Whenever you cast or copy an instant or sorcery spell, Mage Tower Keeper becomes indestructible until end of turn.
2/4
Stands up to keep the goal.
Monumental Save
1UW
Instant (R)
Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
At the beginning of your next upkeep, if your life total is 1, gain 1 life and take an extra turn after this one.
Re: The fantasy card thread was destroyed in the tapatalk merge
Khaos wrote:eye (I), the ball is flying,
Evil-eye (I) of Vesuva
2UU
Creature — eye (I) (M)
Flying
When you cast Evil-eye (I) of Vesuva, your opponents reveal their hands until end of turn.
You may have Evil-eye (I) of Vesuva enter the battlefield as a copy of any creature card in your opponent's hands, except it has flying and is a blue eye (I) in addition to its other types and colours.
3/4
u gotta skate
Re: The fantasy card thread was destroyed in the tapatalk merge
"A riot?" Geder said, his heart sinking. "Why's there a riot?"
"People are going hungry, Lord Protector," Sir Gospey Allintot said. "The farmers have been taking all their grain to Newport."
u gotta skate
Re: The fantasy card thread was destroyed in the tapatalk merge
"A riot?" Geder said, his heart sinking. "Why's there a riot?"
Riot
1RR
Sorcery (R)
Each creature and planeswalker deals 1 damage to each other creature and planeswalker. If there are one or less creatures and planeswalkers in play, instead create three 1/1 red Goblin creature tokens with haste.
Sinking Hearts
1UU
Instant (U)
Attacking creatures gets -2/-0 until end of turn. Then return each creature with power 0 or less to their owner's hands.
Unanswered Questions
1W
Enchantment (R)
Activated abilities of artifacts can't be activated.
At the beginning of each player's upkeep, they investigate.
Riot
1RR
Sorcery (R)
Each creature and planeswalker deals 1 damage to each other creature and planeswalker. If there are one or less creatures and planeswalkers in play, instead create three 1/1 red Goblin creature tokens with haste.
Sinking Hearts
1UU
Instant (U)
Attacking creatures gets -2/-0 until end of turn. Then return each creature with power 0 or less to their owner's hands.
Unanswered Questions
1W
Enchantment (R)
Activated abilities of artifacts can't be activated.
At the beginning of each player's upkeep, they investigate.
Re: The fantasy card thread was destroyed in the tapatalk merge
"People are going hungry, Lord Protector," Sir Gospey Allintot said. "The farmers have been taking all their grain to Newport."
Famine
2BBG
Sorcery (R)
Each player chooses a creature or planeswalker they control for each Food they control, then sacrifices the rest.
Geder, Lord Protector
WG
Creature — Human Knight Noble (U)
Vigilance, defender
At the beginning of each end step, if you were attacked this turn and Geder, Lord Protector has defender, he loses defender.
4/4
Sir Gospey Allintot
1WU
Creature — Human Wizard Knight (U)
Prowess
Magecraft — Whenever you cast an instant or sorcery spell, scry 1. If this is the second time this ability activated this turn, create a 2/2 white Knight creature token with vigilance.
2/3
Newport, Merchant Hub
Land (R)
T: Add ◊.
T, Exert Newport, Merchant Hub: Create a Treasure token.
Famine
2BBG
Sorcery (R)
Each player chooses a creature or planeswalker they control for each Food they control, then sacrifices the rest.
Geder, Lord Protector
WG
Creature — Human Knight Noble (U)
Vigilance, defender
At the beginning of each end step, if you were attacked this turn and Geder, Lord Protector has defender, he loses defender.
4/4
Sir Gospey Allintot
1WU
Creature — Human Wizard Knight (U)
Prowess
Magecraft — Whenever you cast an instant or sorcery spell, scry 1. If this is the second time this ability activated this turn, create a 2/2 white Knight creature token with vigilance.
2/3
Newport, Merchant Hub
Land (R)
T: Add ◊.
T, Exert Newport, Merchant Hub: Create a Treasure token.
Re: The fantasy card thread was destroyed in the tapatalk merge
The days that followed Geder's return to Camnipol flowed around him like river water around a stone. Gatherings at the houses of the highest families in Antea filled his days, celebrations for his own victory in Vanai and for the coming anniversary of Prince Aster's naming took the nights. Almost the day after his unexpected revel, he began seeing black leather cloaks the image of his own appearing among the brightly dyed fashions of the court. Men who had never bothered to cultivate a connection to House Palliako had begun calling on him. If his father seemed put off by the attention, that was understandable. Changes that came suddenly could feel catastrophic even when they were changes for the better.
u gotta skate
Re: The fantasy card thread was destroyed in the tapatalk merge
The days that followed Geder's return to Camnipol flowed around him like river water around a stone.
Camnipol, Castle at Plane's Edge
Land (R)
Camnipol, Castle at Plane's Edge enters the battlefield tapped.
T: Add W.
T: Add WW. Spend this mana only to cast Knight creature spells.
T: Add WWW. Spend this mana only to cast Noble creature spells.
Mind Erosion
W
Sorcery (U)
Exile target opponent's hand. For as long as those cards remain in exile, their owner may play them. A spell cast this way costs 1 more to cast.
River Monument
UW
Artifact (R)
Flash
Creatures you control get +1/+1.
At the beginning of your upkeep, put an erosion counter on River Monument. Then if there are two or more erosion monuments on River Monument, sacrifice it and draw a card.
Camnipol, Castle at Plane's Edge
Land (R)
Camnipol, Castle at Plane's Edge enters the battlefield tapped.
T: Add W.
T: Add WW. Spend this mana only to cast Knight creature spells.
T: Add WWW. Spend this mana only to cast Noble creature spells.
Mind Erosion
W
Sorcery (U)
Exile target opponent's hand. For as long as those cards remain in exile, their owner may play them. A spell cast this way costs 1 more to cast.
River Monument
UW
Artifact (R)
Flash
Creatures you control get +1/+1.
At the beginning of your upkeep, put an erosion counter on River Monument. Then if there are two or more erosion monuments on River Monument, sacrifice it and draw a card.
Re: The fantasy card thread was destroyed in the tapatalk merge
Gatherings at the houses of the highest families in Antea filled his days, celebrations for his own victory in Vanai and for the coming anniversary of Prince Aster's naming took the nights.
Community Gathering
W
Instant (C)
Create a 1/1 white and green Citizen creature token.
Flashback W
Celebration of Victory
1W
Instant (U)
Put a +1/+1 counter on each creature you control that dealt combat damage this turn. If three or more counters are placed this way, draw a card.
Naming Ceremony
2W
Sorcery (R)
Search your library and/or graveyard for a card named Scepter of Empires, Crown of Empires, or Throne of Empires, reveal it, put it into your hand, then shuffle.
You become the monarch.
Community Gathering
W
Instant (C)
Create a 1/1 white and green Citizen creature token.
Flashback W
Celebration of Victory
1W
Instant (U)
Put a +1/+1 counter on each creature you control that dealt combat damage this turn. If three or more counters are placed this way, draw a card.
Naming Ceremony
2W
Sorcery (R)
Search your library and/or graveyard for a card named Scepter of Empires, Crown of Empires, or Throne of Empires, reveal it, put it into your hand, then shuffle.
You become the monarch.
Re: The fantasy card thread was destroyed in the tapatalk merge
Almost the day after his unexpected revel, he began seeing black leather cloaks the image of his own appearing among the brightly dyed fashions of the court.
Cloaked Figures
XXB
Sorcery (R)
Create X 1/1 black Assassin creature tokens. They each enter the battlefield with a hidden counter on them and have "1BB, Remove a hidden counter from this, T: Destroy target creature."
The Grand Ball
1W
Enchantment (R)
Creatures you control that are enchanted or equipped get +1/+1.
Whenever a creature you control deals combat damage to a player, if it's enchanted or equipped, return up to one target enchantment or artifact card from your graveyard to your hand.
Cloaked Figures
XXB
Sorcery (R)
Create X 1/1 black Assassin creature tokens. They each enter the battlefield with a hidden counter on them and have "1BB, Remove a hidden counter from this, T: Destroy target creature."
The Grand Ball
1W
Enchantment (R)
Creatures you control that are enchanted or equipped get +1/+1.
Whenever a creature you control deals combat damage to a player, if it's enchanted or equipped, return up to one target enchantment or artifact card from your graveyard to your hand.
Re: The fantasy card thread was destroyed in the tapatalk merge
Men who had never bothered to cultivate a connection to House Palliako had begun calling on him.
Cultivated Connections
1G
Enchantment (U)
Cultivated Connections enters the battlefield with a connection counter on it.
When there are no connection counters among permanents you control, sacrifice Cultivated Connections.
Whenever a creature enters the battlefield under you control, you may move a connection counter from a permanent you control onto it. When you do, draw a card.
Call in a Favour
1RR
Sorcery (U)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Whenever you put a +1/+1 counter on a creature you don't control, you may cast Call in a Favour from your graveyard for 1R less, as long as it targets that creature. If a spell cast this way would be put into your graveyard, exile it instead.
Cultivated Connections
1G
Enchantment (U)
Cultivated Connections enters the battlefield with a connection counter on it.
When there are no connection counters among permanents you control, sacrifice Cultivated Connections.
Whenever a creature enters the battlefield under you control, you may move a connection counter from a permanent you control onto it. When you do, draw a card.
Call in a Favour
1RR
Sorcery (U)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Whenever you put a +1/+1 counter on a creature you don't control, you may cast Call in a Favour from your graveyard for 1R less, as long as it targets that creature. If a spell cast this way would be put into your graveyard, exile it instead.
Re: The fantasy card thread was destroyed in the tapatalk merge
If his father seemed put off by the attention, that was understandable.
Unwanted Attention
U
Enchantment — Aura (C)
Flash
Enchant creature
When Unwanted Attention enters the battlefield, enchanted creature gains hexproof until end of turn.
Enchanted creature can't be blocked.
Mutual Understanding
XWWG
Instant (R)
Put a +1/+1 counter on X target creatures you control and draw X cards.
Unwanted Attention
U
Enchantment — Aura (C)
Flash
Enchant creature
When Unwanted Attention enters the battlefield, enchanted creature gains hexproof until end of turn.
Enchanted creature can't be blocked.
Mutual Understanding
XWWG
Instant (R)
Put a +1/+1 counter on X target creatures you control and draw X cards.
Re: The fantasy card thread was destroyed in the tapatalk merge
i find it amusing that with proliferate it's like their hiddenness has a level and every assassination they carry out makes them closer to no longer being hidden
u gotta skate
Re: The fantasy card thread was destroyed in the tapatalk merge
It's that eventually they botch one of the assassinations and get seen
It's your turn in Cthulhu Wars
It's your turn in Squirrel Wars
It's your turn in Demon Wars
It's your turn in Wall Street Wars
http://devilsbiscuit.com/
It's your turn in Squirrel Wars
It's your turn in Demon Wars
It's your turn in Wall Street Wars
http://devilsbiscuit.com/
Re: The fantasy card thread was destroyed in the tapatalk merge
i like the flavor idea, but but when you cast it from your hand it's just a threaten, which doesn't fit flavor-wise. i think it should be more like "put a +1/+1 counter on target creature you don't control. at the beginning of your next upkeep, threaten that creature"Khaos wrote: Call in a Favor
1RR
Sorcery (U)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Whenever you put a +1/+1 counter on a creature you don't control, you may cast Call in a Favour from your graveyard for 1R less, as long as it targets that creature. If a spell cast this way would be put into your graveyard, exile it instead.
u gotta skate
Re: The fantasy card thread was destroyed in the tapatalk merge
this doesn't make sense to me - shouldn't a card called Unwanted Attention be the opposite of making a creature impossible to pay attention to? i guess with a card name that's undesirable it's hard to figure out how to have an effect that's actually beneficial. maybe you make it like an aura that you're going to put on an opposing creature? like maybe, something like "whenever a spell or ability that could target enchant creature happens you may redirect the target to enchant create", though probably "enchant creature is a flagbearer is just better because it's a lot simpler. Coalition Flag but without the "enchant creature you control"Khaos wrote:Unwanted Attention
U
Enchantment — Aura (C)
Flash
Enchant creature
When Unwanted Attention enters the battlefield, enchanted creature gains hexproof until end of turn.
Enchanted creature can't be blocked.
u gotta skate
Re: The fantasy card thread was destroyed in the tapatalk merge
ive made some of those kind of cards. they're kinda confusing and definitely not common.
i like the mechanics of the card, maybe the name needs a tweak, but i think its probably fine. they're very liberal with naming nowadays. your opponent plays murder, you say, sorry, that attention is unwanted
i like the mechanics of the card, maybe the name needs a tweak, but i think its probably fine. they're very liberal with naming nowadays. your opponent plays murder, you say, sorry, that attention is unwanted
Re: The fantasy card thread was destroyed in the tapatalk merge
the flavour of the name doesn't need to match perfectly! but i'd be okay with "Untap target creature you don't control. It gets +1/+1 and gains haste until end of turn. Gain control of it until end of turn."Crunchums wrote:i like the flavor idea, but but when you cast it from your hand it's just a threaten, which doesn't fit flavor-wise. i think it should be more like "put a +1/+1 counter on target creature you don't control. at the beginning of your next upkeep, threaten that creature"Khaos wrote: Call in a Favor
1RR
Sorcery (U)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Whenever you put a +1/+1 counter on a creature you don't control, you may cast Call in a Favour from your graveyard for 1R less, as long as it targets that creature. If a spell cast this way would be put into your graveyard, exile it instead.
permanently buffing your opponent's dude is a huge drawback and kind of a feel bad
im not super happy with the graveyard trigger wording
-
- her skirt got quite a lot smaller,
but her heart is still the same
size it was before - Posts: 12359
- Joined: Jun 13, 2018
Re: The fantasy card thread was destroyed in the tapatalk merge
When I was one-and-twenty
I heard a wise man say,
“Give crowns and pounds and guineas
But not your heart away;
Give pearls away and rubies
But keep your fancy free.”
But I was one-and-twenty,
No use to talk to me.
When I was one-and-twenty
I heard him say again,
“The heart out of the bosom
Was never given in vain;
’Tis paid with sighs a plenty
And sold for endless rue.”
And I am two-and-twenty,
And oh, ’tis true, ’tis true.