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Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
you can't "control" tibalt, man
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How'd you know that loving kittens is my one defining trait? - Posts: 11770
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Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
i can, but that's because i'm not a powerless hippie
wow, [you]. that all sounds terrible. i hope it gets better for you
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
Hippie
G
Creature — Human
Hippie has zero power.
*/1
G
Creature — Human
Hippie has zero power.
*/1
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
Miracle
1W
Instant (C)
Create a 4/4 white Angel creature token with vigilance. Exile it at the beginning of the next upkeep.
1W
Instant (C)
Create a 4/4 white Angel creature token with vigilance. Exile it at the beginning of the next upkeep.
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How'd you know that loving kittens is my one defining trait? - Posts: 11770
- Joined: Sep 03, 2018
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
thats not me im not a powerless hippie
wow, [you]. that all sounds terrible. i hope it gets better for you
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
Befriend
1W
Enchantment — Aura (C)
Enchant creature
Enchanted creature can't block creatures you control and can't attack you or planeswalkers you control.
1W
Enchantment — Aura (C)
Enchant creature
Enchanted creature can't block creatures you control and can't attack you or planeswalkers you control.
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
Sea
Land (C)
T: Add ◊.
T: Add UU. Spend this mana only to activate abilities.
Land (C)
T: Add ◊.
T: Add UU. Spend this mana only to activate abilities.
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
Gobliterate 4RR
Sorcery
Gobliterate can't be countered.
As an additional cost to cast Gobliterate, sacrifice any number of Goblins.
Destroy each permanent with converted mana cost less than the number of Goblins you sacrificed to cast Gobliterate.
Sorcery
Gobliterate can't be countered.
As an additional cost to cast Gobliterate, sacrifice any number of Goblins.
Destroy each permanent with converted mana cost less than the number of Goblins you sacrificed to cast Gobliterate.
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
gix made this card. i don't know about the spell itself but i like megacycling, even if it's probably way too goodGix wrote:Dead Exchange
BB
Sorcery
As an additional cost to cast this, sacrifice a creature. Return target creature with mana value 5 or less from your graveyard to the battlefield.
Megacycling 2 (2, Discard this card: Look at the top two cards of your library. Put one into your hand and the other into your gy)
Scrycling 2 (scry 1, then draw a card) might be cool though
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
do we have a fantasy rules thread?
Lands have cycling 6.
Lands have cycling 6.
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
is obliterate a colour pie violation nowToadBrews wrote:Gobliterate 4RR
Sorcery
Gobliterate can't be countered.
As an additional cost to cast Gobliterate, sacrifice any number of Goblins.
Destroy each permanent with converted mana cost less than the number of Goblins you sacrificed to cast Gobliterate.
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
Everlasting Goblobber
2R
Artifact (R)
At the beginning of your upkeep, create a 1/1 red Goblin creature token.
2R, T, Sacrifice a creature: Everlasting Goblobber deals damage to any target equal to the power of the sacrificed creature.
2R
Artifact (R)
At the beginning of your upkeep, create a 1/1 red Goblin creature token.
2R, T, Sacrifice a creature: Everlasting Goblobber deals damage to any target equal to the power of the sacrificed creature.
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
Bank Shot
1R
Instant (U)
As an additional cost to cast this spell, sacrifice a creature.
Bank Shot deals damage equal to the sacrificed creature's power to target creature or planeswalker. Excess damage is dealt to up to one other target creature or planeswalker instead.
1R
Instant (U)
As an additional cost to cast this spell, sacrifice a creature.
Bank Shot deals damage equal to the sacrificed creature's power to target creature or planeswalker. Excess damage is dealt to up to one other target creature or planeswalker instead.
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
Teach a Lesson
R
Instant (U)
Teach a Lesson deals 3 damage to any target. The controller of that target learns.
R
Instant (U)
Teach a Lesson deals 3 damage to any target. The controller of that target learns.
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
Gadwick's Raven
UW
Legendary Creature — Bird Familiar (R)
Flying, vigilance
At the beginning of your end step, if it's not an extra turn, take an extra turn after this one. During that turn —
• You can't untap more than one permanent during your untap step.
• When you draw your first card during your draw step, discard a card.
• You skip your main phases.
1/1
UW
Legendary Creature — Bird Familiar (R)
Flying, vigilance
At the beginning of your end step, if it's not an extra turn, take an extra turn after this one. During that turn —
• You can't untap more than one permanent during your untap step.
• When you draw your first card during your draw step, discard a card.
• You skip your main phases.
1/1
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
Wizard Hat
2
Artifact — Equipment (C)
Wizard Hat has gathering while it's unequipped.
Equipped creature gets +1/+1 and has gathering.
When Wizard Hat becomes equipped, move all mana counters from it onto equipped creature.
Equip 1
2
Artifact — Equipment (C)
Wizard Hat has gathering while it's unequipped.
Equipped creature gets +1/+1 and has gathering.
When Wizard Hat becomes equipped, move all mana counters from it onto equipped creature.
Equip 1
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
Nissa's Staff of Corruption
{B/G}
Artifact (R)
Gathering
X: Target opponent with X poison counters gets a poison counter. X can't be zero.
{B/G}
Artifact (R)
Gathering
X: Target opponent with X poison counters gets a poison counter. X can't be zero.
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
One with Everything
U
Instant (R)
Return all other spells and nonland permanents you own to your hand.
U
Instant (R)
Return all other spells and nonland permanents you own to your hand.
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
Stonehorn Charger
2RG
Creature — Rhino Berserker (U)
All creatures able to block Stonehorn Charger do so.
Creatures blocking Stonehorn Charger can block an additional creature this combat.
5/3
2RG
Creature — Rhino Berserker (U)
All creatures able to block Stonehorn Charger do so.
Creatures blocking Stonehorn Charger can block an additional creature this combat.
5/3
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
maybe thats better as:
Stonehorn Charger
2RG
Creature — Rhino Berserker (U)
If Stonehorn Charger is attacking alone, all creatures able to block it do so.
5/3
Stonehorn Charger
2RG
Creature — Rhino Berserker (U)
If Stonehorn Charger is attacking alone, all creatures able to block it do so.
5/3
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
Deadwood Carver
1G
Creature — Elf (C)
T, Mill a card: Add G.
The first time a Forest card is put into you graveyard from anywhere each turn, create a Sculpture token. (It's a Treasure token with exalted.)
1/2
1G
Creature — Elf (C)
T, Mill a card: Add G.
The first time a Forest card is put into you graveyard from anywhere each turn, create a Sculpture token. (It's a Treasure token with exalted.)
1/2
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
Swarm of Mosquitos
1B
Creature — Insect (U)
Flying, lifelink, deathtouch
1/1
1B
Creature — Insect (U)
Flying, lifelink, deathtouch
1/1
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
Hydra Skeleton
1
Artifact (U)
Vigilance
3, T: Put a +1/+1 counter on Hydra Skeleton and on up to one other target creature. Activate as a sorcery.
5, T: Hydra Skeleton becomes a 0/0 Hydra Skeleton artifact creature. Activate as a sorcery.
1
Artifact (U)
Vigilance
3, T: Put a +1/+1 counter on Hydra Skeleton and on up to one other target creature. Activate as a sorcery.
5, T: Hydra Skeleton becomes a 0/0 Hydra Skeleton artifact creature. Activate as a sorcery.
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
wow this thread almost fell off the first page of active topics. the forum is alive. arti would be proud
Autocompleation
6WWBB
Sorcery (M)
Exile the top half of the cards in your library, rounded up. You get five poison counters and gain an arbitrary amount of life. For the remainder of the game, you can't pay life except to pay for Phyrexian mana symbols.
Autocompleation
6WWBB
Sorcery (M)
Exile the top half of the cards in your library, rounded up. You get five poison counters and gain an arbitrary amount of life. For the remainder of the game, you can't pay life except to pay for Phyrexian mana symbols.
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
Cerebrum Auger
X1RB
Artifact (R)
Cerebrum Auger enters the battlefield with X oil counters on it.
As Cerebrum Auger enters the battlefield, exile the top five cards of your library. You may play cards exiled this way for as long as Cerebrum Auger is on the battlefield.
When Cerebrum Auger leaves the battlefield, you lose life equal to the number of cards exiled by it that are still in exile.
At the beginning of your end step, remove an oil counter from Cerebrum Auger. If you can't, sacrifice it.
X1RB
Artifact (R)
Cerebrum Auger enters the battlefield with X oil counters on it.
As Cerebrum Auger enters the battlefield, exile the top five cards of your library. You may play cards exiled this way for as long as Cerebrum Auger is on the battlefield.
When Cerebrum Auger leaves the battlefield, you lose life equal to the number of cards exiled by it that are still in exile.
At the beginning of your end step, remove an oil counter from Cerebrum Auger. If you can't, sacrifice it.
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
Glistening Return
4UB
Sorcery (U)
As an additional cost to cast Glistening Return, remove any number of oil counters from permanents you control.
Surveil 1 X times, where X is equal to the number of oil counters removed to cast Glistening Return. Then return a creature card from your graveyard to the battlefield.
Draw a card.
4UB
Sorcery (U)
As an additional cost to cast Glistening Return, remove any number of oil counters from permanents you control.
Surveil 1 X times, where X is equal to the number of oil counters removed to cast Glistening Return. Then return a creature card from your graveyard to the battlefield.
Draw a card.
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
Overmorrow Today
1UU
Enchantment (R)
When Overmorrow Today enters the battlefield, put two debt counters on it and take an extra turn after this one.
When Overmorrow Today leaves the battlefield, skip your next turn.
At the beginning of your upkeep, remove a debt counter from Overmorrow Today. If you can't, sacrifice it.
1UU
Enchantment (R)
When Overmorrow Today enters the battlefield, put two debt counters on it and take an extra turn after this one.
When Overmorrow Today leaves the battlefield, skip your next turn.
At the beginning of your upkeep, remove a debt counter from Overmorrow Today. If you can't, sacrifice it.
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
Frost Rabbit
1UR
Creature — Rabbit (C)
Haste
When Frost Rabbit enters the battlefield, tap target creature you don't control and put a stun counter on it.
3/1
1UR
Creature — Rabbit (C)
Haste
When Frost Rabbit enters the battlefield, tap target creature you don't control and put a stun counter on it.
3/1
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
False-tail Lizard
1G
Creature — Lizard (C)
Reach
1B: Return False-tail Lizard from your graveyard to the battlefield tapped. Activate this ability only if it died this turn.
2/2
1G
Creature — Lizard (C)
Reach
1B: Return False-tail Lizard from your graveyard to the battlefield tapped. Activate this ability only if it died this turn.
2/2
Re: [Fantasy Card Thread] g of bad templating, i don't like the name of this thread and am formally requesting a name ch
Humble Knight
1W
Creature — Human Knight (C)
First strike
Humble Knight loses first strike as long as its blocking or blocked by a Human.
2/2
1W
Creature — Human Knight (C)
First strike
Humble Knight loses first strike as long as its blocking or blocked by a Human.
2/2