It's Videogames

Yeah!

Shitposting, Video Games, Manga, and Anime

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Ashenai
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Re: It's Videogames

Post by Ashenai » Fri Sep 23, 2022 5:22 pm

pterrus wrote: Fri Sep 23, 2022 4:59 pm But whoops that's where all your replayability was supposed to come from.
I think a lot of the replayability is supposed to come from the story (weirdly enough). You get new (very significant!) story elements until the 10th clear, and getting the full story is supposed to be a motivating factor.

If it's not, for you, then yeah don't bother.

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Re: It's Videogames

Post by Rylinks » Fri Sep 23, 2022 5:23 pm

and the normal supergieant stuff of multiple weapons and optional increasing difficulty modifiers

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Re: It's Videogames

Post by pterrus » Fri Sep 23, 2022 5:44 pm

Ashenai wrote: Fri Sep 23, 2022 5:22 pm
pterrus wrote: Fri Sep 23, 2022 4:59 pm But whoops that's where all your replayability was supposed to come from.
I think a lot of the replayability is supposed to come from the story (weirdly enough). You get new (very significant!) story elements until the 10th clear, and getting the full story is supposed to be a motivating factor.

If it's not, for you, then yeah don't bother.
Uh, yes. I do not care about the Greek mythology fanfiction part.

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Re: It's Videogames

Post by Crunchums » Fri Sep 23, 2022 5:45 pm

Ashenai wrote:I think a lot of the replayability is supposed to come from the story (weirdly enough). You get new (very significant!) story elements until the 10th clear, and getting the full story is supposed to be a motivating factor.

If it's not, for you, then yeah don't bother.
slog through the repetitive and uninteresting gameplay in order to progress the story! :neoeek:
u gotta skate

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Re: It's Videogames

Post by pterrus » Fri Sep 23, 2022 5:48 pm

Yeah like, just throwing the roguelike shit out the window and evaluating Hades as an action game, it's kind of not very fun! Elysium in particular is a very annoying zone and I kind of actively dislike replaying it.

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Re: It's Videogames

Post by KingRamz » Fri Sep 23, 2022 7:05 pm

It's funny, the way you describe StS is how I remember feeling as I played through Hades. Different weapons and different boons from the gods made it feel a lot different to me run to run. But I also did enjoy the story progression and I'm sure that helped.

Haven't played StS, for what it's worth.

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Re: It's Videogames

Post by Ashenai » Fri Sep 23, 2022 7:12 pm

pterrus wrote: Fri Sep 23, 2022 5:48 pm Yeah like, just throwing the roguelike shit out the window and evaluating Hades as an action game, it's kind of not very fun! Elysium in particular is a very annoying zone and I kind of actively dislike replaying it.
I enjoyed Hades and I would have definitely played it more if the metaprogression didn't bother me so much

What I usually do with metaprogression roguelikes is make up a meta-failure state that turns them back into regular roguelikes, e.g. "from a clean save, every run has to reach more rooms than the one before, if I ever fail this challenge then I delete my progress". Because I need the threat of failure in a roguelike to keep my interest. That particular condition is not very good, though. If I come up with a good one I could see myself playing lots more Hades!

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Re: It's Videogames

Post by Ashenai » Fri Sep 23, 2022 7:16 pm

For example, I played quite a lot of Rogue Legacy once I came up with the following rules:

1) All money has to be spent every time (meaning I can only leave the shop screen once there is nothing else I can buy)
2) If I ever cannot buy the most expensive available upgrade after a death, I delete my progress.

This made it fun for me, because every single run had the threat of meta-death (progress deletion). Rogue Legacy still wasn't a terribly great game, but the challenge made it fun.

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Re: It's Videogames

Post by Hyphen-ated » Sat Sep 24, 2022 12:01 am

pterrus wrote: Fri Sep 23, 2022 2:31 pm The hardest thing about the final boss is you have to go through a whole run before you get to practice dodging his stuff. The run I finally beat him I didn't have anything special, I just had the knowledge of how not to eat shit.

Like, people talk about metaprogression and stuff and yes you can't realistically beat the game without death defied, but the real actual progression is in game knowledge. Which I think is as it should be? I don't know I need some time to ruminate about what the game design take away is.
I beat hades like 12 times before I put in a 100% file

I also tried doing some fresh file runs with no unlocks and they are hard as fuck. megara kicks my ass almost every time. so I think you are wrong about hades's progression here. (the big unlock imo is the multi dash not the 1 up)

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Re: It's Videogames

Post by Hyphen-ated » Sat Sep 24, 2022 12:06 am

Ashenai wrote: Fri Sep 23, 2022 7:16 pm For example, I played quite a lot of Rogue Legacy once I came up with the following rules:

1) All money has to be spent every time (meaning I can only leave the shop screen once there is nothing else I can buy)
2) If I ever cannot buy the most expensive available upgrade after a death, I delete my progress.

This made it fun for me, because every single run had the threat of meta-death (progress deletion). Rogue Legacy still wasn't a terribly great game, but the challenge made it fun.
this is cool

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Re: It's Videogames

Post by pterrus » Sat Sep 24, 2022 12:43 am

Hyphen-ated wrote: Sat Sep 24, 2022 12:01 am I also tried doing some fresh file runs with no unlocks and they are hard as fuck. megara kicks my ass almost every time. so I think you are wrong about hades's progression here. (the big unlock imo is the multi dash not the 1 up)
I tried this and barely got my ass beat, I missed the double cast more than the double dash, which surprised me. The sword also sucks , right? I feel like the sword sucks.

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Re: It's Videogames

Post by Hyphen-ated » Sat Sep 24, 2022 6:14 am

to me the sword feels like the third-best weapon after spear and gun

are you constantly cancelling the primary, secondary, and dash attack into each other?

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Re: It's Videogames

Post by pterrus » Sat Sep 24, 2022 12:00 pm

Yeah but the fists are just better at doing that, and the uppercut seems better than the slam. The sword's range is a little bit better but you still basically gotta be right in there.

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Re: It's Videogames

Post by Ashenai » Sun Sep 25, 2022 1:19 am


I can't really tell without playing, but I'm very much digging the gameflow of SF6. (Skip to 2:37 for full speed if you don't care about the annotations. Skip to 3:54 if you don't care about Street Fighter.)

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Re: It's Videogames

Post by Blissful » Sun Sep 25, 2022 2:03 pm

wait these are both cpus??
Image

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Ashenai
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Re: It's Videogames

Post by Ashenai » Sun Sep 25, 2022 4:53 pm

lol I did not notice that

impressive!

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Re: It's Videogames

Post by Skeletor » Sun Sep 25, 2022 5:32 pm

Blissful wrote: Sun Sep 25, 2022 2:03 pm wait these are both cpus??
that's you you're cpu
wow, [you]. that all sounds terrible. i hope it gets better for you

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Re: It's Videogames

Post by Ashenai » Sun Sep 25, 2022 5:37 pm

Kimberley's animations are bugging me a little, they feel stiff and not quite right

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Re: It's Videogames

Post by Blissful » Mon Sep 26, 2022 12:56 am

Skeletor wrote: Sun Sep 25, 2022 5:32 pm
Blissful wrote: Sun Sep 25, 2022 2:03 pm wait these are both cpus??
that's you you're cpu
hi
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Re: It's Videogames

Post by Khaos » Mon Sep 26, 2022 1:13 am

im on cpu

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Blissful
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Re: It's Videogames

Post by Blissful » Mon Sep 26, 2022 3:53 am

Khaos wrote: Mon Sep 26, 2022 1:13 amim on cpu
I'm using timed hits!
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Re: It's Videogames

Post by pterrus » Wed Sep 28, 2022 7:05 pm

I have dreams involving Warcraft 3 more than makes any sense. I think something about the opening build order ritual got coffee-stained into my subconscious somewhere.

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Re: It's Videogames

Post by Khaos » Wed Sep 28, 2022 7:30 pm

who was it that always thought about dark templar drops when they went to the bathroom or whatever

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Re: It's Videogames

Post by Ashenai » Mon Oct 03, 2022 1:44 pm


just lmao, to all of it

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Re: It's Videogames

Post by Crunchums » Wed Oct 05, 2022 11:28 pm

nice wc3 game https://www.twitch.tv/videos/1576141320?t=1h3m55s
here is a youtube version in case the twitch vod expires https://www.youtube.com/watch?v=kr92oJtbuMY
u gotta skate

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Re: It's Videogames

Post by Ashenai » Thu Oct 06, 2022 8:24 am

SF6 intro cutscene (in the current closed beta, at least)

lmao I love Eternity

so extra

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Re: It's Videogames

Post by Doug » Thu Oct 06, 2022 12:51 pm

It's like the American corporate idea of a fighting game
It's your turn in Cthulhu Wars
It's your turn in Squirrel Wars
It's your turn in Demon Wars
It's your turn in Wall Street Wars

http://devilsbiscuit.com/

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Re: It's Videogames

Post by Doug » Thu Oct 06, 2022 12:56 pm

Whether you're into fighting giant dogs or climbing really tricky towers, Caelid is the place to be for Elden Ring action! a guy says when you boot up the game
It's your turn in Cthulhu Wars
It's your turn in Squirrel Wars
It's your turn in Demon Wars
It's your turn in Wall Street Wars

http://devilsbiscuit.com/

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Re: It's Videogames

Post by pterrus » Thu Oct 06, 2022 1:02 pm

Their market research must have caught people yearning for that third place

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Re: It's Videogames

Post by Doug » Thu Oct 06, 2022 1:31 pm

I get like a Fortnite vibe, but that's probably just me
It's your turn in Cthulhu Wars
It's your turn in Squirrel Wars
It's your turn in Demon Wars
It's your turn in Wall Street Wars

http://devilsbiscuit.com/

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