er what
Why aren't there potions in magic
WHY AREN'T THERE POTIONS IN MAGIC
Moderator: Wumpy
Re: Why aren't there potions in magic
okay but I mean why is it a better divination in white
Re: Why aren't there potions in magic
fine
Truth Serum
1WW
Sorcery - Potion
Put two detain debuffs on target creature you don't control.
Draw two cards.
Truth Serum
1WW
Sorcery - Potion
Put two detain debuffs on target creature you don't control.
Draw two cards.
Re: Why aren't there potions in magic
Oh No Concentrate Is Bad Now
2WW
Sorcery
Draw up to three cards. Gain 3 life for each card you chose not to draw this way.
2WW
Sorcery
Draw up to three cards. Gain 3 life for each card you chose not to draw this way.
Re: Why aren't there potions in magic
Passive Aggression
1W
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
G: Target creature you control fights enchanted creature.
oh wait this is the potion thread
1W
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
G: Target creature you control fights enchanted creature.
oh wait this is the potion thread
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- Posting Automaton
- Posts: 2520
- Joined: Jun 24, 2020
Re: Why aren't there potions in magic
I'm Not Entirely Clear on What We're Doing Here 1W
Sorcery
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Sorcery
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Re: Why aren't there potions in magic
Dunk On RG
Instant
Choose a creature you control. It deals max(X-2, 0) damage to target creature you don't control, where X is that creature's toughness. Put a -1/-1 counter on that creature.
Instant
Choose a creature you control. It deals max(X-2, 0) damage to target creature you don't control, where X is that creature's toughness. Put a -1/-1 counter on that creature.
u gotta skate
Re: Why aren't there potions in magic
Memetic Assault UB
Sorcery
Shuffle seven cards not named "Phage the Untouchable" you own from outside the game into target opponent's library. They gain an emblem with "Whenever you draw a card you don't own, you must reveal it and cast it without paying its mana cost".
Sorcery
Shuffle seven cards not named "Phage the Untouchable" you own from outside the game into target opponent's library. They gain an emblem with "Whenever you draw a card you don't own, you must reveal it and cast it without paying its mana cost".
u gotta skate
Re: Why aren't there potions in magic
Schoolyard Bully
{W/B}
Creature - Human Wizard
Lifelink
When Schoolyard Bully enters the battlefield, put two frail debuffs on target creature you don't control. (Frail creatures have a base toughness of 1.)
1/3
{W/B}
Creature - Human Wizard
Lifelink
When Schoolyard Bully enters the battlefield, put two frail debuffs on target creature you don't control. (Frail creatures have a base toughness of 1.)
1/3
Re: Why aren't there potions in magic
You don't need the Phage clause there, they would still be casting her from their hand (even if it's for free), so Phage wouldn't get mad at them.Crunchums wrote: ↑Tue Apr 20, 2021 8:48 pm Memetic Assault UB
Sorcery
Shuffle seven cards not named "Phage the Untouchable" you own from outside the game into target opponent's library. They gain an emblem with "Whenever you draw a card you don't own, you must reveal it and cast it without paying its mana cost".
Re: Why aren't there potions in magic
Memetic AssaultCrunchums wrote:Memetic Assault UB
Sorcery
Shuffle seven cards not named "Phage the Untouchable" you own from outside the game into target opponent's library. They gain an emblem with "Whenever you draw a card you don't own, you must reveal it and cast it without paying its mana cost".
1UB
Enchantment
As Memetic Assault enters the battlefield, choose a card name for each opponent.
Each opponent reveals the first card they draw during their draw steps. If it's the named card that was chosen for them, they lose 5 life.
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- Posting Automaton
- Posts: 2520
- Joined: Jun 24, 2020
Re: Why aren't there potions in magic
glorious end is the fastest one-card way I can think of to kill with this, followed by leveller and pacts that they can't pay forCrunchums wrote: ↑Tue Apr 20, 2021 8:48 pm Memetic Assault UB
Sorcery
Shuffle seven cards not named "Phage the Untouchable" you own from outside the game into target opponent's library. They gain an emblem with "Whenever you draw a card you don't own, you must reveal it and cast it without paying its mana cost".
seems strong imo
Re: Why aren't there potions in magic
Potion of Motion
{R/W}
Instant
Target creature must attack or block this turn.
Double Flashback {R/W}
{R/W}
Instant
Target creature must attack or block this turn.
Double Flashback {R/W}
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- Posting Automaton
- Posts: 2520
- Joined: Jun 24, 2020
Re: Why aren't there potions in magic
Brotion 2G
Instant - Potion
Two target creatures each gain a +3/+3 buff. If one of them dies with this buff, the other gains an additional +3/+3 buff.
Instant - Potion
Two target creatures each gain a +3/+3 buff. If one of them dies with this buff, the other gains an additional +3/+3 buff.
Re: Why aren't there potions in magic
Memetic Assault UBJeb Bush 2012 wrote:
glorious end is the fastest one-card way I can think of to kill with this, followed by leveller and pacts that they can't pay for
seems strong imo
Sorcery
Shuffle seven cards you own from outside the game into target opponent's library. They gain an emblem with "Whenever you draw a card you don't own, you must reveal it and cast it without paying its mana cost, unless it's some bullshit card that would cause you to lose the game like Glorious End or a pact or Leveler in which case instead you win the game".
u gotta skate
Re: Why aren't there potions in magic
"Spells and abilities you control cannot cause you to lose the game."
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- Posting Automaton
- Posts: 2520
- Joined: Jun 24, 2020
Re: Why aren't there potions in magic
that's a bullshit card, though, the Crunchums clause takes care of that
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- Posting Automaton
- Posts: 2520
- Joined: Jun 24, 2020
Re: Why aren't there potions in magic
the chad Crunchums Clause vs. the virgin Khaos Rules Text
Re: Why aren't there potions in magic
Forgotten Leveler
0
Artifact Creature - Construct
Forgotten Leveler costs 1 more to cast for each card in your library.
20/20
0
Artifact Creature - Construct
Forgotten Leveler costs 1 more to cast for each card in your library.
20/20
Re: Why aren't there potions in magic
The idea is you combine it with other buffs and keep the creature longer. If you put two buffs on it I think it needs to be costed higher?Khaos wrote: ↑Tue Apr 20, 2021 7:35 pmi like this but instant speed doesn't really work well for this (in blue.) maybe just 2 counters at sorcery speed?pterrus wrote:1UU
Potion No. 9
Instant - Potion
Put a love buff on target creature. You control that creature as long as it has a love buff on it.
although it kinda begs the question as to why this isn't an enchant creature now
and that's the tea
Re: Why aren't there potions in magic
Oh I just realized I read the buff reminder text wrong, I thought it removed one buff total from all your stuff.
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- Adding Machine
- Posts: 428
- Joined: Aug 31, 2020
Re: Why aren't there potions in magic
i mean your card still works fine if your intention was to combo it with other buffspterrus wrote:Oh I just realized I read the buff reminder text wrong, I thought it removed one buff total from all your stuff.
you remove one buff from each permanent you control, not one of each buff